You could see the genesis of what would eventually become World of Warcraft in some of its more complicated missions, which at times felt more like dungeon crawls than real-time strategy. It certainly has the better campaign of the two, with missions that are infinitely more complex and interesting than those of its forebearer. Much as I love StarCraft?-which is one of the greatest competitive games ever made?-Warcraft 3 is the better overall package. When RTS fans back then talked about Warcraft 3, it was usually to complain about how it wasn't like StarCraft how its heroes were overpowered, and how its competitive scene fizzled pretty much everywhere but China, where it remained very, very popular.īut with Warcraft 3: Reforged out this week, PC strategy fans are celebrating Warcraft 3's unique strategy gameplay, not to mention its contributions to Warcraft's lore. In the years that followed, Warcraft 3 continued to have its share of fans, but it was largely overshadowed by StarCraft, which dominated the competitive strategy scene until League of Legends took its place around 2010. A few years later, I would get a laptop capable of supporting Warcraft 3, and I would subsequently go on to beat both the main campaign and the expansion on hard mode-no easy feat. But while my Warcraft 3 skills faded, it still retained a special place in my heart. It was probably for the best, as I was hooked enough on Warcraft 3 that it probably would have legitimately impacted my schoolwork. My brief but torrid affair with Warcraft 3 only lasted a couple months, after which my roommate moved out. Each race brought with it a unique playstyle, building on the "asymmetrical balance" of StarCraft, and I found that I was rather good at kicking down the door with a horde of Orcs empowered by bloodlust. More advanced matchmaking allowed me to play with people who were actually at my skill level. Where I had always been extremely bad at StarCraft, I found that Warcraft 3's mix of RPG elements and grinding immediately clicked with my personal playstyle. But my main vice was Warcraft 3, which released that summer and quickly became a major habit. With little money and barely any friends, I mostly split my time sleeping and going to cheap Twins games ($10 for a ticket on Dollar Dog Night was a pretty great deal). In the summer of 2002, I was a broke college student working overnights as a security guard.
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